Difference between revisions of "Template:RunRewards"
From Jackpoint
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== Usage == | == Usage == | ||
Setting the parameter to something non-blank adds the value from its row in the karma table. | Setting the parameter to something non-blank adds the value from its row in the karma table. | ||
+ | |||
+ | If the died parameter is omitted or blank (as in the example), the 2 karma for surviving are added; i.e. only set this parameter if characters actually did not survive. | ||
+ | |||
+ | The challenge parameter should be set to the dice pool encountered - the template will divide by 4 and round down. | ||
<pre> | <pre> | ||
{{RunRewards | {{RunRewards | ||
+ | |died= | ||
+ | |all=1 | ||
|some=1 | |some=1 | ||
|challenge=4 | |challenge=4 | ||
+ | |bastard=1 | ||
|good_feelings=1}} | |good_feelings=1}} | ||
</pre> | </pre> | ||
</noinclude> | </noinclude> |
Revision as of 22:42, 21 February 2021
Nuyen | Karma |
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2 |
Usage
Setting the parameter to something non-blank adds the value from its row in the karma table.
If the died parameter is omitted or blank (as in the example), the 2 karma for surviving are added; i.e. only set this parameter if characters actually did not survive.
The challenge parameter should be set to the dice pool encountered - the template will divide by 4 and round down.
{{RunRewards |died= |all=1 |some=1 |challenge=4 |bastard=1 |good_feelings=1}}