Difference between revisions of "Template:ConditionMonitorKey"
From Jackpoint
(Created page with "{| class="wikitable" |+ Key ! X | First Aid/Heal/Rest |- ! F | Heal/Rest |- ! R | Rest |} {| class="wikitable" |+ Key ! X | Damage that can still be healed by F...") |
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{| class="wikitable" | {| class="wikitable" | ||
|+ Key | |+ Key | ||
− | ! | + | ! !! {{#switch: {{{mode|}}} |
− | + | | terse = Healing | |
− | + | | long | |
− | + | | short | |
− | + | | #default = Damage type | |
− | + | }} | |
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− | |} | ||
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! X | ! X | ||
| {{#switch: {{{mode|}}} | | {{#switch: {{{mode|}}} | ||
− | | terse = First Aid/Heal/Rest | + | | terse = First Aid / Heal / Rest |
| long = Normal damage that can be healed by any means | | long = Normal damage that can be healed by any means | ||
| short | | short | ||
Line 48: | Line 17: | ||
|- | |- | ||
! F | ! F | ||
− | | Damage that remained after applying First Aid but can still be removed with a Heal Spell or rest | + | | {{#switch: {{{mode|}}} |
+ | | terse = Heal / Rest | ||
+ | | long = Damage that remained after applying First Aid but can still be removed with a Heal Spell or rest | ||
+ | | short | ||
+ | | #default = Damage after applying First Aid, but can still be Healed | ||
+ | }} | ||
|- | |- | ||
! R | ! R | ||
− | | Damage that can only be healed by rest (e.g. Drain/Fade, boxes that remained after a First Aid) | + | | {{#switch: {{{mode|}}} |
+ | | terse = Rest | ||
+ | | long = Damage that can only be healed by rest (e.g. Drain/Fade, boxes that remained after a First Aid) | ||
+ | | short | ||
+ | | #default = Resistant damage; must rest to remove. | ||
+ | }} | ||
|} | |} |
Latest revision as of 16:26, 25 February 2021
Damage type | |
---|---|
X | Damage that can be healed by any means |
F | Damage after applying First Aid, but can still be Healed |
R | Resistant damage; must rest to remove. |