Template:ConditionMonitor

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Condition Monitor

Usage

{{ConditionMonitor|name=|max=|d=|f=|r=}}

Where:

  • name: The name to put in the header of the table
  • max: Number of boxes total available to this monitor
  • Current damages:
    • d: Normal damage that can be healed by any means
    • f: Damage that remained after a Heal Spell but can still be removed with First Aid or rest
    • r: Damage that can only be healed by rest (e.g. Drain/Fade, boxes that remained after a First Aid)

A key can be generated with

{{ConditionMonitorKey|mode=}}

where mode is one of "terse", "short", or "long". Default is "short".

Key
Healing
X First Aid / Heal / Rest
F Heal / Rest
R Rest
Key
Damage type
X Damage that can be healed by any means
F Damage after applying First Aid, but can still be Healed
R Resistant damage; must rest to remove.
Key
Damage type
X Normal damage that can be healed by any means
F Damage that remained after applying First Aid but can still be removed with a Heal Spell or rest
R Damage that can only be healed by rest (e.g. Drain/Fade, boxes that remained after a First Aid)