Difference between revisions of "Iris Fairlight/Character Sheet"

From Jackpoint
Line 34: Line 34:
 
;Academic
 
;Academic
 
;Interests
 
;Interests
* Interest Knowledge [Matrix Related]: +1
+
* Host Design 6
* Interest Knowledge [Matrix Related]: +1
+
* Vehicles [Motorcycles] 1 [3]
* Interest Knowledge [Matrix Related]: +2
 
* Interest Knowledge: [Matrix-related] +2
 
* Interest Knowledge [Technical]: +1
 
 
;Professional
 
;Professional
 
* Tech corporations] 6
 
* Tech corporations] 6
 
* Matrix Security Procedures 4
 
* Matrix Security Procedures 4
 
;Street
 
;Street
* Area knowledge [Seattle]: 2
+
* Area knowledge [Seattle] 2
 
* Area knowledge [Emerald City Grid] 1
 
* Area knowledge [Emerald City Grid] 1
 
;Languages
 
;Languages

Revision as of 21:45, 30 May 2021

Under Construction

Human

Technomancer (15 karma)

Attributes

B A R S C I L W Edg Ess Res

3 4 2 2 3 6[8] 5[8] 5 3 6 6

Skills

Active Skills

  • Perception: 3
  • Intimidation 1
  • Etiquette 3
  • Leadership 1
  • Negotiation 1
  • Forgery 1
  • Pistols 4
  • First Aid 3
  • Stealth group 4
  • Computer 8
  • Hardware 7
  • Software [Hyperthreading] 8 [10]
  • Hacking 7
  • Electronic Warfare 5
  • Cybercombat 5
  • Compiling 4
  • Decompiling 3
  • Registering 2

Knowledge Skills

Academic
Interests
  • Host Design 6
  • Vehicles [Motorcycles] 1 [3]
Professional
  • Tech corporations] 6
  • Matrix Security Procedures 4
Street
  • Area knowledge [Seattle] 2
  • Area knowledge [Emerald City Grid] 1
Languages
  • English: N
  • Japanese: 1

Qualities

  • Stream: Sourceror
  • Data Anomaly
  • Otaku to Technomancer
  • Codeslinger quality [Subvert Infrastructure]
  • Biocompatibility
  • Ninja Vanish
  • SINner (5) [UCAS] (cleared from Erased)
  • Erased (cleared from Corporate Limited SIN)
  • Corporate Limited SIN
  • Dependents (9)

Modules Used

UCAS/Seattle, RF66 (15 karma)

Attributes
  • Reaction +1
Skills
  • Perception +1
  • Intimidation +1
  • Area knowledge: Seattle +2
  • English
  • Japanese 1
Qualities
  • SINner (5) - UCAS

Hacking Savant, KC79 (40 karma)

Attributes
  • Intuition +1
  • Logic +1
Skills
  • Computer +2
  • Hacking +1
  • Hardware +2
  • Software +2
  • Interest Knowledge [Matrix Related]: Otaku +1
  • Emerald City Grid +1

Hacker Club, DT51 (50 karma)

Attributes
  • Intuition +1
  • Logic +1
Skills
  • Computer +2
  • Hacking +1
  • Hardware +1
  • Electronic Warfare +1
  • Interest Knowledge [Matrix Related]: Otaku +1
  • Interest Knowledge [Technical]: Data Havens +1
Qualities
  • Data Anomaly(3)

Otaku Time, DT53 (100 karma)

Atts
  • Intuition +1
  • Logic +1
Skills
  • Compiling +2
  • Decompiling +1
  • Cybercombat +1
  • Electronic Warfare +1
  • Software +2
  • Hacking +1
  • Tasking skillgroup +2
  • Interest Knowledge [Matrix Related]: Otaku +2
  • Street Knowledge [Tech corporations]: +3
Qualities
  • Otaku to Technomancer(10)

Shadow work, RF80 (100 karma)

Attributes
  • Body +1
  • Intuition +1
Skills
  • Cracking skill group +2
  • Electronics skill group +2
  • Forgery +1
  • Perception +1,
  • Pistols +1
  • Professional Knowledge: Matrix Security Procedures +4,
Qualities
  • Codeslinger quality (10)

IT Ace, DT53 (100 karma)

Attributes
  • Logic +1
  • Intuition +1
Skills
  • Computer +2
  • Cybercombat +2
  • Electronic Warfare +1
  • Etiquette +2
  • Hacking +2
  • Hardware +2
  • Software +2
  • Interest Knowledge: [Matrix-related] +2,
  • Professional Knowledge: [Tech corporations] +3
Qualities
  • Overclocker (5) Biocompatibility (5)
  • Quick Config (5) Ninja Vanish (5)

Karma Purchases

Totals
Life Modules: 420
Attributes: 280
Skills: 98
Qualities: 4
Ware: 111
Remaining
25/938 karma
1250¥

Attributes

  • Bod 3: 15
  • Agi 4: 45=10+15+20
  • Str 2: 10
  • Wil 5: 70=10+15+20+25
  • Cha 3: 25=10+15
  • Res 6: 100=10+15+20+25+30
  • Edg 3: 35=15
Total
280

Skills

  • Perception 3: 6
  • Pistols 4: 18
  • First Aid 3: 12
  • Stealth 4: 50
  • Influence 1: 5
  • Software [Hyperthreading]: 7
Total
98

Qualities

  • Erased: 8
  • Stream, Sourceror: 20
  • Corporate Limited SIN: -15
  • Dependents (9): -9
Total
4

Ware

  • Cerebral Booster 3, standard: 94,500¥ = 31,500*3, 0.54 ess = 0.2*3*0.9
  • Cerebellum Booster 2, standard: 100,000¥ = 50,000*2, 0.36 ess = 0.2*2*0.9
  • Datajack+, delta: 26,250¥ = 3,500*3*2.5, 0.075 ess = 0.15*0.5
Total
220,750¥, 0.975 ess
Karma = 111, 1250¥ remaining