SR5:Skill Lists:Active Skills

From Jackpoint
5th Edition Lists
Gear // Magic // Hacking // Skills // Qualities // Packs // Creatures
Active Skills Knowledge Skills Language Skills Common Skill and Attribute Uses
BODY
DEFAULT NAME CORE
* Diving Core
* Free-Fall Core
AGILITY
DEFAULT NAME CORE
* Automatics Core
* Archery Core
* Clubs Core
* Blades Core
* Escape Artist Core
* Gunnery Core
* Heavy Weapons Core
* Gymnastics Core
* Locksmith Core
* Longarms Core
* Pistols Core
* Palming Core
* Sneaking Core
* Throwing Weapon Core
* Unarmed Combat Core
* Exotic Melee Weapon (Specific) Core
* Exotic Ranged Weapon (Specific) Core
REACTION
DEFAULT NAME CORE
* Pilot Aerospace Core
* Pilot Walker Core
* Pilot Aircraft Core
* Pilot Exotic Vehicle (Specific) Core
Pilot Ground Craft Core
Pilot Watercraft Core
STRENGTH
DEFAULT NAME CORE
* Running Core
* Swimming Core
WILLPOWER
DEFAULT NAME CORE
Astral Combat Core
* Survival Core
CHARISMA
DEFAULT NAME CORE
* Con Core
* Instruction Core
* Leadership Core
* Performance Core
* Animal Handling Core
* Etiquette Core
* Intimidation Core
* Negotiation Core
* Impersonation Core
LOGIC
DEFAULT NAME CORE
* Academic Knowledge Core
Arcana Core
Automotive Mechanic Core
Chemistry Core
Cybertechnology Core
* Demolitions Core
* First Aid Core
* Hacking Core
Medicine Core
* Professional Knowledge Core
* Forgery Core
Aeronautics Mechanics Core
* Armorer Core
Biotechnology Core
* Computer Core
* Cybercombat Core
Electronic Warfare Core
Industrial Mechanics Core
Hardware Core
Nautical Mechanics Core
Software Core
INTUITION
DEFAULT NAME CORE
* Artisan Core
* Disguise Core
* Language Core
* Perception Core
* Tracking Core
Assensing Core
* Navigation Core
* Interests Knowledge Core
* Street Knowledge Core
MAGIC
DEFAULT NAME CORE
* Alchemy Core
Binding Core
Ritual Spellcasting Core
Summoning Core
Disenchanting Core
Banishing Core
Counterspelling Core
Spellcasting Core
Enchanting Core
RESONANCE
DEFAULT NAME CORE
Compiling Core
Registering Core
Decompiling Core

SKILL GROUPS

ACTING
Con
Impersonation
Performance
ATHLETICS
Gymnastics
Running
Swimming
BIOTECH
Biotechnology
Cybertechnology
First Aid
Medicine
CLOSE COMBAT
Blades
Clubs
Unarmed Combat
CONJURING
Banishing
Binding
Summoning
CRACKING
Cybercombat
Electronic
Hacking
ELECTRONICS
Computer
Hardware
Software
ENCHANTING
Alchemy
Artificing
Disenchanting
ENGINEERING
Aeronautics Mechanic
Automotive Mechanic
Industrial Mechanic
Nautical Mechanic
FIREARMS
Automatics
Longarms
Pistols
INFLUENCE
Etiquette
Leadership
Negotiation
OUTDOORS
Navigation
Survival
Tracking
SORCERY
Counterspelling
Ritual Spellcasting
Spellcasting
STEALTH
Disguise
Palming
Sneaking
TASKING
Compiling
Decompiling
Registering