Difference between revisions of "Template:ConditionMonitorKey"

From Jackpoint
(Created page with "{| class="wikitable" |+ Key ! X | First Aid/Heal/Rest |- ! F | Heal/Rest |- ! R | Rest |} {| class="wikitable" |+ Key ! X | Damage that can still be healed by F...")
 
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{| class="wikitable"
 
|+ Key
 
! X
 
| First Aid/Heal/Rest
 
|-
 
! F
 
| Heal/Rest
 
|-
 
! R
 
| Rest
 
|}
 
 
{| class="wikitable"
 
|+ Key
 
! X
 
| Damage that can still be healed by First Aid or Heal
 
|-
 
! F
 
| Damage after applying First Aid, but can still be Healed
 
|-
 
! R
 
| Resistant damage; must rest to remove.
 
|}
 
 
 
{| class="wikitable"
 
|+ Key
 
! X
 
| Normal damage that can be healed by any means
 
|-
 
! F
 
| Damage that remained after applying First Aid but can still be removed with a Heal Spell or rest
 
|-
 
! R
 
| Damage that can only be healed by rest (e.g. Drain/Fade, boxes that remained after a First Aid)
 
|}
 
 
 
 
{| class="wikitable"
 
{| class="wikitable"
 
  |+ Key
 
  |+ Key
Line 48: Line 10:
 
  |-
 
  |-
 
  ! F
 
  ! F
  | Damage that remained after applying First Aid but can still be removed with a Heal Spell or rest
+
  | {{#switch: {{{mode|}}}
 +
  | terse = Heal/Rest
 +
  | long = Damage that remained after applying First Aid but can still be removed with a Heal Spell or rest
 +
  | short
 +
  | #default = Damage after applying First Aid, but can still be Healed
 +
  }}
 
  |-
 
  |-
 
  ! R
 
  ! R
  | Damage that can only be healed by rest (e.g. Drain/Fade, boxes that remained after a First Aid)
+
  | {{#switch: {{{mode|}}}
 +
  | terse = Rest
 +
  | long = Damage that can only be healed by rest (e.g. Drain/Fade, boxes that remained after a First Aid)
 +
  | short
 +
  | #default = Resistant damage; must rest to remove.
 +
  }}
 
|}
 
|}

Revision as of 15:49, 16 December 2020

Key
X Damage that can be healed by any means
F Damage after applying First Aid, but can still be Healed
R Resistant damage; must rest to remove.