Difference between revisions of "Template:RunRewards"

From Jackpoint
 
Line 30: Line 30:
 
+ {{#if: {{{good_feelings|}}} | 2 | 0}}  
 
+ {{#if: {{{good_feelings|}}} | 2 | 0}}  
 
) * 2)
 
) * 2)
{{#if: {{{karma_per_session|}}} | + ( {{{karma_per_session}}} * {{{sessions|0}}} ) }}
+
{{#if: {{{karma_per_session|}}} | + ( {{{karma_per_session}}} * {{#if: {{{sessions|}}} | {{{sessions}}} | 0}} ) }}
 
}}
 
}}
 
|}
 
|}

Latest revision as of 00:00, 22 February 2021

Nuyen Karma

¥0

4


Usage

Setting a parameter to something non-blank adds the value from its row in the corresponding reward table.

If the died parameter is omitted or blank (as in the example), the 2 karma for surviving are added; i.e. only set this parameter if characters actually died.

The challenge parameter should be set to the dice pool encountered - the template will handle the division and rounding.

{{RunRewards
|died=
|all=1
|some=1
|challenge=4
|bastard=1
|good_feelings=1}}