User:Jynx/Sandbox2

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Advantage The Vigilante
Disadvantage The Matrix Gain -1 die on all resonance actions.
Disfavour The Ride Starting a fight with another Technomancer.
Regaining Favour The Avatars Talk to someone who you have never spoken to before. Or touch a Spirit.
Advantage The Avatars +1 die and +1 limit on all resonance actions.
Disadvantage The Hanged Man -3 Matrix initiative.
Disfavour Aes Sídhe Banrìgh Admitting you don't know something.
Regaining Favour The Higher Power Using Leadership to assist someone on a Matrix action.
Advantage The Hanged Man +1 die and +1 limit when using Hack on the Fly.
Disadvantage The Chief Executive If you fail an illegal Matrix action, take twice the Matrix damage if it was an attack action, or the target gains an additional Mark on you if it was a sleaze action.
Disfavour The Hermit Telling others your plans.
Regaining Favour The Bastard Being marked by a device you've never been marked by before