Difference between revisions of "User:Jynx/Sandbox/Template2"
From Jackpoint
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− | + | {| class="wikitable | |
− | + | |- | |
− | + | ! !! Nuyen !! Karma | |
− | + | |- | |
− | + | ! rowspan="7" | Base | |
− | + | | colspan="4" | Highest opposed pool: {{{challenge|—}}} | |
− | + | |- | |
− | + | | | |
− | + | {| | |
− | </ | + | |- |
+ | | Pool / 4 || style="text-align: right;" | {{#if: {{{challenge|}}} | floor({{{challenge}}} / 4) | 0}} | ||
+ | {{#if: {{{outnumbered_3|}}} | {{!}}- | ||
+ | {{!}} Outnumbered 3-1 {{!}}{{!}} style="text-align: right;" {{!}} +1 }} | ||
+ | {{#if: {{{outnumbered_pro|}}} | ||
+ | {{!}} Outnumbered by Pros {{!}}{{!}} style="text-align: right;" {{!}} +1 }} | ||
+ | {{#if: {{{six_critters|}}} | {{!}}- | ||
+ | {{!}} Six critters {{!}}{{!}} style="text-align: right;" {{!}} +1 }} | ||
+ | {{#if: {{{three_spirits|}}} | {{!}}- | ||
+ | {{!}} Three spirits {{!}}{{!}} style="text-align: right;" {{!}} +1 }} | ||
+ | {{#if: {{{speed_subtlety|}}} | {{!}}- | ||
+ | {{!}} Speed or Subtlety {{!}}{{!}} style="text-align: right;" {{!}} +1 }} | ||
+ | {{#if: {{{exposure|}}} | {{!}}- | ||
+ | {{!}} Risked exposure{{!}}{{!}} style="text-align: right;" {{!}} +1 }} | ||
+ | {{#if: {{{dangerous_lore|}}} | {{!}}- | ||
+ | {{!}} Notably dangerous {{!}}{{!}} style="text-align: right;" {{!}} +1 }} | ||
+ | |} | ||
+ | |b | ||
+ | |- | ||
+ | | style="text-align: center;"| | ||
+ | ¥{{#expr: (((((( | ||
+ | {{#if: {{{challenge|}}} | floor({{{challenge}}} / 4) | 0}} | ||
+ | + {{#if: {{{outnumbered_3|}}} | 1 | 0}} | ||
+ | + {{#if: {{{outnumbered_pro|}}} | 1 | 0}} | ||
+ | + {{#if: {{{six_critters|}}} | 1 | 0}} | ||
+ | + {{#if: {{{three_spirits|}}} | 1 | 0}} | ||
+ | + {{#if: {{{speed_subtlety|}}} | 1 | 0}} | ||
+ | + {{#if: {{{exposure|}}} | 1 | 0}} | ||
+ | + {{#if: {{{dangerous_lore|}}} | 1 | 0}} ) | ||
+ | * 3000) | ||
+ | {{#if: {{{bastard|}}} | * 1.2 }} | ||
+ | {{#if: {{{good_feelings|}}} | * 0.8 }} | ||
+ | ) | ||
+ | {{#if: {{{negotiation|}}} | * ( 1 + ( {{{negotiation}}} * 0.1 ) ) }} ) | ||
+ | * 2) | ||
+ | {{#if: {{{relative_nuyen_adjustment|}}} | * {{{relative_nuyen_adjustment}}} }} ) | ||
+ | {{#if: {{{absolute_nuyen_adjustment|}}} | + {{{absolute_nuyen_adjustment}}} }} | ||
+ | }} | ||
+ | | style="text-align: center;"| | ||
+ | {{#expr: (( | ||
+ | {{#if: {{{died|}}} | 0 | 2}} | ||
+ | + {{#switch: {{{objectives|}}} | all = 2 | some = 1 | #default = 0}} | ||
+ | + {{#if: {{{challenge|}}} | floor({{{challenge}}} / 6) | 0}} | ||
+ | + {{#if: {{{bastard|}}} | (-2) | 0}} | ||
+ | + {{#if: {{{good_feelings|}}} | 2 | 0}} | ||
+ | ) * 2) | ||
+ | {{#if: {{{karma_per_session|}}} | + ( {{{karma_per_session}}} * {{#if: {{{sessions|}}} | {{{sessions}}} | 0}} ) }} | ||
+ | }} | ||
+ | |} | ||
+ | |||
+ | <noinclude> | ||
+ | == Usage == | ||
+ | Setting a parameter to something non-blank adds the value from its row in the corresponding reward table. | ||
+ | |||
+ | If the died parameter is omitted or blank (as in the example), the 2 karma for surviving are added; i.e. only set this parameter if characters actually died. | ||
+ | |||
+ | The challenge parameter should be set to the dice pool encountered - the template will handle the division and rounding. | ||
+ | |||
+ | <pre> | ||
+ | {{RunRewards | ||
+ | |died= | ||
+ | |all=1 | ||
+ | |some=1 | ||
+ | |challenge=4 | ||
+ | |bastard=1 | ||
+ | |good_feelings=1}} | ||
+ | </pre> | ||
+ | </noinclude> |
Revision as of 22:43, 23 February 2021
Nuyen | Karma | |||
---|---|---|---|---|
Base | Highest opposed pool: — | |||
|
b | |||
¥0 |
4 |
Usage
Setting a parameter to something non-blank adds the value from its row in the corresponding reward table.
If the died parameter is omitted or blank (as in the example), the 2 karma for surviving are added; i.e. only set this parameter if characters actually died.
The challenge parameter should be set to the dice pool encountered - the template will handle the division and rounding.
{{RunRewards |died= |all=1 |some=1 |challenge=4 |bastard=1 |good_feelings=1}}