Difference between revisions of "User:Jynx/CharacterSheet/Technomancy/Paragon"
From Jackpoint
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− | '''[[:Category:Paragons|Paragon]]: [[10]] — Today's ( | + | '''[[:Category:Paragons|Paragon]]: [[10]] — Today's (Feb. 5th) Reading:''' |
{{10 Reading | {{10 Reading | ||
− | | Advantage = | + | | Advantage = Discipline |
− | | Disadvantage = The | + | | Disadvantage = The Tower |
− | | Disfavour = | + | | Disfavour = The Awakened World |
− | | Regaining Favour = The | + | | Regaining Favour = The Comet |
}} | }} |
Revision as of 21:43, 28 May 2022
Paragon: 10 — Today's (Feb. 5th) Reading:
Advantage | Discipline | +1 die on all Matrix actions involving Willpower, including Defences. |
Disadvantage | The Tower | -1 die and -1 limit to Jack Out. |
Disfavour | The Awakened World | Spending less than 6 hours out of the day in VR (favour is always lost at midnight if this is failed). |
Regaining Favour | The Comet | Drastically change your plan mid-situation. |