Difference between revisions of "Rules:Street Cred/Scaling"

From Jackpoint
(Created page with "Street cred will come from two sources, total karma accrued and number of contacts the character has, according to the following tables. {| | style="vertical-align:top;" | {|...")
 
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Street cred will come from two sources, total karma accrued and number of contacts the character has, according to the following tables.
+
Street cred will come from two sources, total karma accrued and contact points (the sum of all loyalty and connection ratings of contacts the character has), according to the following tables:
 
{|
 
{|
 
| style="vertical-align:top;" |
 
| style="vertical-align:top;" |
 
{| border="1" style="text-align:center;"
 
{| border="1" style="text-align:center;"
|+ Street Cred per karma
+
|+ Street Cred from total Karma
 
|- style="background:black;color:gold;"
 
|- style="background:black;color:gold;"
 
! Street Cred !! Total Karma
 
! Street Cred !! Total Karma
 
|- style="background:gray;color:white;"
 
|- style="background:gray;color:white;"
| 1          || 10
+
| 1          || 20
|- style="background:gray;color:white;"
 
| 2          || 30
 
|- style="background:gray;color:white;"
 
| 3          || 60
 
|- style="background:gray;color:white;"
 
| 4          || 100
 
 
|- style="background:gray;color:white;"
 
|- style="background:gray;color:white;"
| 5           || 150
+
| 2           || 60
 
|- style="background:gray;color:white;"
 
|- style="background:gray;color:white;"
| 6           || 210
+
| 3           || 120
 
|- style="background:gray;color:white;"
 
|- style="background:gray;color:white;"
| 7           || 280
+
| 4           || 200
 
|- style="background:gray;color:white;"
 
|- style="background:gray;color:white;"
| 8           || 360
+
| 5           || 300
 
|- style="background:gray;color:white;"
 
|- style="background:gray;color:white;"
| 9           || 450
+
| 6           || 420
 
|- style="background:gray;color:white;"
 
|- style="background:gray;color:white;"
| 10          || 550
+
| 7          || 560
 
|- style="background:gray;color:white;"
 
|- style="background:gray;color:white;"
| 11          || 660
+
| 8          || 720
 
|- style="background:gray;color:white;"
 
|- style="background:gray;color:white;"
| 12          || 780
+
| 9          || 900
 
|- style="background:gray;color:white;"
 
|- style="background:gray;color:white;"
| 13         || 910
+
| 10         || 1100
|- style="background:gray;color:white;"
 
| 14          || 1050
 
 
|}
 
|}
 
| style="vertical-align:top;" |
 
| style="vertical-align:top;" |
 
{| border="1" style="text-align:center;"
 
{| border="1" style="text-align:center;"
|+ Street Cred per Contact
+
|+ Street Cred from total Contact rating
 
|- style="background:black;color:gold;"
 
|- style="background:black;color:gold;"
! Street Cred !! # Contacts
+
! Street Cred !! Contact Points
 
|- style="background:gray;color:white;"
 
|- style="background:gray;color:white;"
| 1          || 1
+
| 1          || 10
 
|- style="background:gray;color:white;"
 
|- style="background:gray;color:white;"
| 2          || 3
+
| 2          || 20
 
|- style="background:gray;color:white;"
 
|- style="background:gray;color:white;"
| 3          || 6
+
| 3          || 30
 
|- style="background:gray;color:white;"
 
|- style="background:gray;color:white;"
| 4          || 10
+
| 4          || 40
 
|- style="background:gray;color:white;"
 
|- style="background:gray;color:white;"
| 5          || 15
+
| 5          || 50
 
|- style="background:gray;color:white;"
 
|- style="background:gray;color:white;"
| 6          || 21
+
| 6          || 60
 
|- style="background:gray;color:white;"
 
|- style="background:gray;color:white;"
| 7          || 28
+
| 7          || 70
 
|- style="background:gray;color:white;"
 
|- style="background:gray;color:white;"
| 8          || 36
+
| 8          || 80
 
|- style="background:gray;color:white;"
 
|- style="background:gray;color:white;"
| 9          || 45
+
| 9          || 90
 
|- style="background:gray;color:white;"
 
|- style="background:gray;color:white;"
| 10          || 55
+
| 10          || 100
|- style="background:gray;color:white;"
 
| 11          || 66
 
|- style="background:gray;color:white;"
 
| 12          || 78
 
|- style="background:gray;color:white;"
 
| 13          || 91
 
|- style="background:gray;color:white;"
 
| 14          || 105
 
 
|}
 
|}
 
|}
 
|}
  
That is, every step of street cred requires 10 more karma than the last, or 1 more contact than the last. This follows the general pattern in Shadowrun 5. As of the time of this writing, that puts [[Malta]] to 10 + 4 = 14 Street Cred, from 630 karma and 13 contacts.
+
That is, every step of street cred requires 20 more karma than the last; street cred from contacts is the sum of all loyalty and connection points divided by 10 (round down). As of the time of this writing, that puts [[Malta]] to 7 + 7 = 14 Street Cred, from 630 karma and 75 contact points.
 +
 
 +
In addition to taming our street cred this has the advantage of driving Street Cred off a combination of reputation and networking, and of making Contact advancement more valuable.
  
 
[[Category:Rules]]
 
[[Category:Rules]]
[[Category:Proposed Rules]]
+
[[Category:Accepted Rules]]

Latest revision as of 23:02, 3 February 2024

Street cred will come from two sources, total karma accrued and contact points (the sum of all loyalty and connection ratings of contacts the character has), according to the following tables:

Street Cred from total Karma
Street Cred Total Karma
1 20
2 60
3 120
4 200
5 300
6 420
7 560
8 720
9 900
10 1100
Street Cred from total Contact rating
Street Cred Contact Points
1 10
2 20
3 30
4 40
5 50
6 60
7 70
8 80
9 90
10 100

That is, every step of street cred requires 20 more karma than the last; street cred from contacts is the sum of all loyalty and connection points divided by 10 (round down). As of the time of this writing, that puts Malta to 7 + 7 = 14 Street Cred, from 630 karma and 75 contact points.

In addition to taming our street cred this has the advantage of driving Street Cred off a combination of reputation and networking, and of making Contact advancement more valuable.