Difference between revisions of "User:Jynx/Sandbox/Template2"

From Jackpoint
Line 13: Line 13:
 
     <td>(Pool / 4)</td><td style="text-align: right;">{{#if: {{{challenge|}}} | {{#expr: floor({{{challenge}}} / 4) }} | 0 }} </td>
 
     <td>(Pool / 4)</td><td style="text-align: right;">{{#if: {{{challenge|}}} | {{#expr: floor({{{challenge}}} / 4) }} | 0 }} </td>
 
     </tr>
 
     </tr>
{{#if: {{{outnumbered_3|}}}  || <tr><td>Outnumbered 3-1    </td><td style="text-align: right;">+1</td></tr> }}
+
{{#if: {{{outnumbered_3|}}}  | <tr><td>Outnumbered 3-1    </td><td style="text-align: right;">+1</td></tr> }}{{#if: {{{outnumbered_pro|}}} | <tr><td>Outnumbered by Pros</td><td style="text-align: right;">+1</td></tr> }}{{#if: {{{six_critters|}}}    | <tr><td>Six critters      </td><td style="text-align: right;">+1</td></tr> }}{{#if: {{{three_spirits|}}}  | <tr><td>Three spirits      </td><td style="text-align: right;">+1</td></tr> }}{{#if: {{{speed_subtlety|}}}  | <tr><td>Speed or Subtlety  </td><td style="text-align: right;">+1</td></tr> }}{{#if: {{{exposure|}}}        | <tr><td>Risked exposure    </td><td style="text-align: right;">+1</td></tr> }}{{#if: {{{dangerous_lore|}}}  | <tr><td>Notably dangerous  </td><td style="text-align: right;">+1</td></tr> }}
{{#if: {{{outnumbered_pro|}}} | <tr><td>Outnumbered by Pros</td><td style="text-align: right;">+1</td></tr> }}
 
{{#if: {{{six_critters|}}}    | <tr><td>Six critters      </td><td style="text-align: right;">+1</td></tr> }}
 
{{#if: {{{three_spirits|}}}  || <tr><td>Three spirits      </td><td style="text-align: right;">+1</td></tr> }}
 
{{#if: {{{speed_subtlety|}}}  || <tr><td>Speed or Subtlety  </td><td style="text-align: right;">+1</td></tr> }}
 
{{#if: {{{exposure|}}}        || <tr><td>Risked exposure    </td><td style="text-align: right;">+1</td></tr> }}
 
{{#if: {{{dangerous_lore|}}}  || <tr><td>Notably dangerous  </td><td style="text-align: right;">+1</td></tr> }}
 
 
   </table>
 
   </table>
 
   </td>
 
   </td>

Revision as of 13:10, 24 February 2021

NuyenKarma
Base Highest opposed pool: —
(Pool / 4)0
b

¥0

4

Usage

Setting a parameter to something non-blank adds the value from its row in the corresponding reward table.

If the died parameter is omitted or blank (as in the example), the 2 karma for surviving are added; i.e. only set this parameter if characters actually died.

The challenge parameter should be set to the dice pool encountered - the template will handle the division and rounding.

{{RunRewards
|died=
|all=1
|some=1
|challenge=4
|bastard=1
|good_feelings=1}}