Difference between revisions of "SR5:Matrix:Complex Forms"
(Emphasize tests) |
(Add Data Trails forms) |
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;Duration:I | ;Duration:I | ||
;Fading:L-1 | ;Fading:L-1 | ||
+ | |||
+ | A stiletto or ice pick as opposed to the typical superheated sledgehammers, | ||
+ | the Resonance energy from this form slides into the cracks and holes in the target’s | ||
+ | armor and strips it away slightly. Make a | ||
+ | '''Software + Resonance [Level] v. Willpower + Firewall''' | ||
+ | test, doing 1 box of Matrix damage per net hit, | ||
+ | and dropping the target’s Firewall attribute by 1 until the device has rebooted. | ||
+ | Additional successful Derezz attacks do not stack the | ||
+ | Firewall adjustment, even if they are from two separate technomancers. | ||
==Diffusion of [Matrix Attribute]== | ==Diffusion of [Matrix Attribute]== | ||
Line 48: | Line 57: | ||
;Duration:P | ;Duration:P | ||
;Fading:L-3 | ;Fading:L-3 | ||
+ | |||
+ | Scanning the very darkest depths of the Matrix to | ||
+ | find out exactly what has been going on with the device | ||
+ | they physically have or the host they are current inside | ||
+ | of, the technomancer is able to delve into the very deepest questions | ||
+ | to find out the true purpose of it. Make an immediate | ||
+ | '''Computer + Intuition [Level]''' Test | ||
+ | with Level / 2 (rounded up) dice added to the pool from the complex form. | ||
+ | Gamemasters should provide information to the | ||
+ | player based on the number of hits this test generates, | ||
+ | with truly obscure or long-forgotten bytes of information requiring 6 hits. | ||
==IC Tray== | ==IC Tray== | ||
Line 53: | Line 73: | ||
;Duration:I | ;Duration:I | ||
;Fading:L-5 | ;Fading:L-5 | ||
+ | |||
+ | This form scans the host the technomancer is currently residing in | ||
+ | and displays a list of the IC it is currently equipped to deploy, | ||
+ | up to the number of hits scored on an Opposed | ||
+ | '''Software + Resonance [Level] vs. Host Rating + Sleaze''' Test. | ||
==Infusion of [Matrix Attribute]== | ==Infusion of [Matrix Attribute]== | ||
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;Duration:P | ;Duration:P | ||
;Fading:L-1 | ;Fading:L-1 | ||
+ | |||
+ | A nasty little thing that will manipulate how IC perceives the Matrix, | ||
+ | and who exactly is friend or foe. | ||
+ | Temporarily tricks a targeted IC into thinking your marks are | ||
+ | its intended targets, similar to the way someone might | ||
+ | mistakenly attack a magic-user’s illusion. This lasts for | ||
+ | for a number of actions (including Simple or Complex, | ||
+ | but not Free) equal to the hits scored on a Simple | ||
+ | '''Software + Resonance [Level]''' Test. | ||
+ | If you have multiple marks in the same host, | ||
+ | the mark that is attacked is selected randomly. | ||
==Pulse Storm== | ==Pulse Storm== | ||
Line 105: | Line 141: | ||
;Duration:S | ;Duration:S | ||
;Fading:L-3 | ;Fading:L-3 | ||
+ | |||
+ | This form works with Resonance threads to better | ||
+ | allow for secondary and tertiary connections, | ||
+ | making the device slightly tougher for a limited amount of time. | ||
+ | Redundancy grants additional, temporary boxes to the | ||
+ | Matrix Damage Track to one device, giving a number of | ||
+ | boxes equal to the hits acquired on a Simple | ||
+ | '''Software + Resonance [Level]''' Test. | ||
==Resonance Channel== | ==Resonance Channel== |
Revision as of 12:57, 21 July 2020
5th Edition Rules |
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Basics // Combat // Magic // Matrix // Driving // Character Creation |
Basics | Skills/Attributes | Actions | Jargon | Cyberdecks | Programs | How To | Complex Forms | Echoes | Sprites | Sprite Powers | IC |
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Cleaner
- Target
- Persona
- Duration
- S
- Fading
- L-2
Illegal actions leave traces in the Matrix, but the Resonance can erase a few of them. Make a Simple Software + Resonance [Level] test. For each hit, reduce the target’s Overwatch Score by 1.
Coriolis
- Target
- Persona
- Duration
- E (5, 24 hours)
Derezz
- Target
- Persona
- Duration
- I
- Fading
- L-1
A stiletto or ice pick as opposed to the typical superheated sledgehammers, the Resonance energy from this form slides into the cracks and holes in the target’s armor and strips it away slightly. Make a Software + Resonance [Level] v. Willpower + Firewall test, doing 1 box of Matrix damage per net hit, and dropping the target’s Firewall attribute by 1 until the device has rebooted. Additional successful Derezz attacks do not stack the Firewall adjustment, even if they are from two separate technomancers.
Diffusion of [Matrix Attribute]
- Target
- Device
- Duration
- S
- Fading
- L-2
This complex form entry is shorthand for four different complex forms, one for each Matrix attribute. Make an Opposed Software + Resonance [Level] v. Willpower + Firewall test. If you win, the target’s attribute is reduced by your net hits. You can’t reduce an attribute to less than 1.
Editor
- Target
- File
- Duration
- P
- Fading
- L-1
You infuse a file with Resonance long enough to manipulate its contents. Make a Software + Resonance [Level] test against the Intuition + Data Processing of the file’s owner. You can make the same amount of changes to the file that you would be able to make with your net hits in Edit File actions.
FAQ
- Target
- Device
- Duration
- P
- Fading
- L-3
Scanning the very darkest depths of the Matrix to find out exactly what has been going on with the device they physically have or the host they are current inside of, the technomancer is able to delve into the very deepest questions to find out the true purpose of it. Make an immediate Computer + Intuition [Level] Test with Level / 2 (rounded up) dice added to the pool from the complex form. Gamemasters should provide information to the player based on the number of hits this test generates, with truly obscure or long-forgotten bytes of information requiring 6 hits.
IC Tray
- Target
- Host
- Duration
- I
- Fading
- L-5
This form scans the host the technomancer is currently residing in and displays a list of the IC it is currently equipped to deploy, up to the number of hits scored on an Opposed Software + Resonance [Level] vs. Host Rating + Sleaze Test.
Infusion of [Matrix Attribute]
- Target
- Device
- Duration
- S
- Fading
- L-2
This complex form entry is shorthand for four different complex forms, one for each Matrix attribute. Resonance floods the target device, boosting the specified attribute. The Level of the complex form must equal or exceed the value of the attribute being affected. The attribute is increased by the number of hits scored, up to twice the target’s normal rating (any hits that would increase the at- tribute beyond this maximum are ignored). Each attribute can only be affected by a single Infusion at a time. If an attribute boosted by this complex form is swapped in a Reconfigure action, this complex form ends.
Misread Marks
- Target
- IC
- Duration
- P
- Fading
- L-1
A nasty little thing that will manipulate how IC perceives the Matrix, and who exactly is friend or foe. Temporarily tricks a targeted IC into thinking your marks are its intended targets, similar to the way someone might mistakenly attack a magic-user’s illusion. This lasts for for a number of actions (including Simple or Complex, but not Free) equal to the hits scored on a Simple Software + Resonance [Level] Test. If you have multiple marks in the same host, the mark that is attacked is selected randomly.
Pulse Storm
- Target
- Persona
- Duration
- I
- Fading
- L-3
You pull signals out of the Resonance and surround the target with them. Make a Software + Resonance [Level] v. Logic + Data Processing test. For each net hit you get, the target’s noise is increased by 1.
Puppeteer
- Target
- Device
- Duration
- I
- Fading
- L+1
You push Resonance commands into a target, forcing it to perform a Matrix action. Pick a target and a Matrix action for it to perform. Make a Software + Resonance [Level] v. Willpower + Firewall test with a threshold based on the type of action: 1 for a Free Action, 2 for Simple, and 3 for Complex. If you succeed, the target performs that Matrix action as its next available action.
Redundancy
- Target
- Device
- Duration
- S
- Fading
- L-3
This form works with Resonance threads to better allow for secondary and tertiary connections, making the device slightly tougher for a limited amount of time. Redundancy grants additional, temporary boxes to the Matrix Damage Track to one device, giving a number of boxes equal to the hits acquired on a Simple Software + Resonance [Level] Test.
Resonance Channel
- Target
- Device
- Duration
- S
- Fading
- L-4
Instead of using Matrix channels, you communicate through a Resonance channel. Make a Simple Software + Resonance [Level] test. For each net hit, reduce the noise due to distance from the target device by 1.
Resonance Spike
- Target
- Device
- Duration
- I
- Fading
- L-3
You send a spike of raw destructive Resonance into the target, causing errors and mayhem. Make a Software + Resonance [Level] v. Willpower + Firewall test. Your target takes 1 box of Matrix damage per net hit, with no chance to resist.
Resonance Veil
- Target
- Device
- Duration
- S
- Fading
- L-4
This complex form lets you make the target believe something has happened in the Matrix. It’s a convincing illusion if you can succeed in a Software + Resonance [Level] v. Intuition + Data Processing test. Even if the target has reason to believe what it’s seeing is fake, it needs to make a Matrix Perception Test with a threshold equal to your net hits to see through the illusion.
Static Bomb
- Target
- Self
- Duration
- I
- Fading
- L-1
Make a Software + Resonance [Level] v. Intuition + Data Processing test against all icons that have spotted you. If there’s more than one, compare your hits to each of theirs separately. Each icon you beat loses you, and you’re no longer spotted by those icons. Any icon that has a mark on you doesn’t lose you, of course.
Static Veil
- Target
- Persona
- Duration
- S
- Fading
- L-4
Resonance energy coils around you, hiding you from GOD. Make a Simple Software + Resonance [Level] test with a threshold of 1 if the target is on the public grid and 2 on any other grid. As long as you sustain this complex form and the target doesn’t hop to another grid, the veiled persona’s Overwatch Score doesn’t increase due to time (p. 231). It still increases as a result of the target’s illegal actions, though.
Stitches
- Target
- Sprite
- Duration
- P
- Fading
- L-5
You knit the Resonance patterns in a sprite back together. Make a Simple Software + Resonance [Level] test. For each hit, remove 1 box of Matrix damage from the target sprite.
Tattletale
- Target
- Persona
- Duration
- P
- Fading
- L-5
The Resonance can be used to mimic the telltale signs of illegal activity in the Matrix — to your target’s sorrow. Make a Simple Software + Resonance [Level] test. For each hit, increase the target’s Overwatch Score by 1. This only works if your target has an Overwatch Score.
Transcendent Grid
- Target
- Self
- Duration
- I
- Fading
- L-6
You broaden your connection to the Matrix and connect to all grids at once. You take no penalty for acting across grids (because you’re on all of them), but neither do others targeting you. You also don’t take a penalty from the public grid. Make a Simple Software + Resonance [Level] Test. The effect persists for one minute for every hit you get. When you run out of hits, the complex form ends.