Difference between revisions of "SR5:Matrix:Complex Forms"
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Make a Simple '''Software + Resonance [Level]''' test. | Make a Simple '''Software + Resonance [Level]''' test. | ||
For each hit, reduce the target’s Overwatch Score by 1. | For each hit, reduce the target’s Overwatch Score by 1. | ||
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+ | ;Source:Core | ||
==Coriolis== | ==Coriolis== | ||
;Target:Persona | ;Target:Persona | ||
;Duration:E (5, 24 hours) | ;Duration:E (5, 24 hours) | ||
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+ | ;Source:Chrome Flesh | ||
==Derezz== | ==Derezz== | ||
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Additional successful Derezz attacks do not stack the | Additional successful Derezz attacks do not stack the | ||
Firewall adjustment, even if they are from two separate technomancers. | Firewall adjustment, even if they are from two separate technomancers. | ||
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+ | ;Source:Data Trails | ||
==Diffusion of [Matrix Attribute]== | ==Diffusion of [Matrix Attribute]== | ||
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If you win, the target’s attribute is reduced by your net hits. | If you win, the target’s attribute is reduced by your net hits. | ||
You can’t reduce an attribute to less than 1. | You can’t reduce an attribute to less than 1. | ||
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==Editor== | ==Editor== | ||
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You can make the same amount of changes to the file | You can make the same amount of changes to the file | ||
that you would be able to make with your net hits in Edit File actions. | that you would be able to make with your net hits in Edit File actions. | ||
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+ | ;Source:Core | ||
==FAQ== | ==FAQ== | ||
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player based on the number of hits this test generates, | player based on the number of hits this test generates, | ||
with truly obscure or long-forgotten bytes of information requiring 6 hits. | with truly obscure or long-forgotten bytes of information requiring 6 hits. | ||
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+ | ;Source:Data Trails | ||
==IC Tray== | ==IC Tray== | ||
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up to the number of hits scored on an Opposed | up to the number of hits scored on an Opposed | ||
'''Software + Resonance [Level] vs. Host Rating + Sleaze''' Test. | '''Software + Resonance [Level] vs. Host Rating + Sleaze''' Test. | ||
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+ | ;Source:Data Trails | ||
==Infusion of [Matrix Attribute]== | ==Infusion of [Matrix Attribute]== | ||
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attribute boosted by this complex form is swapped in a | attribute boosted by this complex form is swapped in a | ||
Reconfigure action, this complex form ends. | Reconfigure action, this complex form ends. | ||
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+ | ;Source:Core | ||
==Misread Marks== | ==Misread Marks== | ||
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If you have multiple marks in the same host, | If you have multiple marks in the same host, | ||
the mark that is attacked is selected randomly. | the mark that is attacked is selected randomly. | ||
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+ | ;Source:Data Trails | ||
==Pulse Storm== | ==Pulse Storm== | ||
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'''Software + Resonance [Level] v. Logic + Data Processing''' test. | '''Software + Resonance [Level] v. Logic + Data Processing''' test. | ||
For each net hit you get, the target’s noise is increased by 1. | For each net hit you get, the target’s noise is increased by 1. | ||
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+ | ;Source:Core | ||
==Puppeteer== | ==Puppeteer== | ||
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and 3 for Complex. | and 3 for Complex. | ||
If you succeed, the target performs that Matrix action as its next available action. | If you succeed, the target performs that Matrix action as its next available action. | ||
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+ | ;Source:Core | ||
==Redundancy== | ==Redundancy== | ||
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boxes equal to the hits acquired on a Simple | boxes equal to the hits acquired on a Simple | ||
'''Software + Resonance [Level]''' Test. | '''Software + Resonance [Level]''' Test. | ||
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+ | ;Source:Data Trails | ||
==Resonance Channel== | ==Resonance Channel== | ||
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'''Software + Resonance [Level]''' test. | '''Software + Resonance [Level]''' test. | ||
For each net hit, reduce the noise due to distance from the target device by 1. | For each net hit, reduce the noise due to distance from the target device by 1. | ||
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+ | ;Source:Core | ||
==Resonance Spike== | ==Resonance Spike== | ||
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Your target takes 1 box of Matrix damage per net hit, | Your target takes 1 box of Matrix damage per net hit, | ||
with no chance to resist. | with no chance to resist. | ||
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+ | ;Source:Core | ||
==Resonance Veil== | ==Resonance Veil== | ||
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it needs to make a Matrix Perception Test with a | it needs to make a Matrix Perception Test with a | ||
threshold equal to your net hits to see through the illusion. | threshold equal to your net hits to see through the illusion. | ||
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+ | ;Source:Core | ||
==Static Bomb== | ==Static Bomb== | ||
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and you’re no longer spotted by those icons. | and you’re no longer spotted by those icons. | ||
Any icon that has a mark on you doesn’t lose you, of course. | Any icon that has a mark on you doesn’t lose you, of course. | ||
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+ | ;Source:Core | ||
==Static Veil== | ==Static Veil== | ||
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the veiled persona’s Overwatch Score doesn’t increase due to time (p. 231). | the veiled persona’s Overwatch Score doesn’t increase due to time (p. 231). | ||
It still increases as a result of the target’s illegal actions, though. | It still increases as a result of the target’s illegal actions, though. | ||
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+ | ;Source:Core | ||
==Stitches== | ==Stitches== | ||
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Simple '''Software + Resonance [Level]''' test. | Simple '''Software + Resonance [Level]''' test. | ||
For each hit, remove 1 box of Matrix damage from the target sprite. | For each hit, remove 1 box of Matrix damage from the target sprite. | ||
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+ | ;Source:Core | ||
==Tattletale== | ==Tattletale== | ||
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For each hit, increase the target’s Overwatch Score by 1. | For each hit, increase the target’s Overwatch Score by 1. | ||
This only works if your target has an Overwatch Score. | This only works if your target has an Overwatch Score. | ||
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+ | ;Source:Core | ||
==Transcendent Grid== | ==Transcendent Grid== | ||
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The effect persists for one minute for every hit you get. | The effect persists for one minute for every hit you get. | ||
When you run out of hits, the complex form ends. | When you run out of hits, the complex form ends. | ||
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+ | ;Source:Core |
Revision as of 13:02, 21 July 2020
5th Edition Rules |
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Basics // Combat // Magic // Matrix // Driving // Character Creation |
Basics | Skills/Attributes | Actions | Jargon | Cyberdecks | Programs | How To | Complex Forms | Echoes | Sprites | Sprite Powers | IC |
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Cleaner
- Target
- Persona
- Duration
- S
- Fading
- L-2
Illegal actions leave traces in the Matrix, but the Resonance can erase a few of them. Make a Simple Software + Resonance [Level] test. For each hit, reduce the target’s Overwatch Score by 1.
- Source
- Core
Coriolis
- Target
- Persona
- Duration
- E (5, 24 hours)
- Source
- Chrome Flesh
Derezz
- Target
- Persona
- Duration
- I
- Fading
- L-1
A stiletto or ice pick as opposed to the typical superheated sledgehammers, the Resonance energy from this form slides into the cracks and holes in the target’s armor and strips it away slightly. Make a Software + Resonance [Level] v. Willpower + Firewall test, doing 1 box of Matrix damage per net hit, and dropping the target’s Firewall attribute by 1 until the device has rebooted. Additional successful Derezz attacks do not stack the Firewall adjustment, even if they are from two separate technomancers.
- Source
- Data Trails
Diffusion of [Matrix Attribute]
- Target
- Device
- Duration
- S
- Fading
- L-2
This complex form entry is shorthand for four different complex forms, one for each Matrix attribute. Make an Opposed Software + Resonance [Level] v. Willpower + Firewall test. If you win, the target’s attribute is reduced by your net hits. You can’t reduce an attribute to less than 1.
- Source
- Core
Editor
- Target
- File
- Duration
- P
- Fading
- L-1
You infuse a file with Resonance long enough to manipulate its contents. Make a Software + Resonance [Level] test against the Intuition + Data Processing of the file’s owner. You can make the same amount of changes to the file that you would be able to make with your net hits in Edit File actions.
- Source
- Core
FAQ
- Target
- Device
- Duration
- P
- Fading
- L-3
Scanning the very darkest depths of the Matrix to find out exactly what has been going on with the device they physically have or the host they are current inside of, the technomancer is able to delve into the very deepest questions to find out the true purpose of it. Make an immediate Computer + Intuition [Level] Test with Level / 2 (rounded up) dice added to the pool from the complex form. Gamemasters should provide information to the player based on the number of hits this test generates, with truly obscure or long-forgotten bytes of information requiring 6 hits.
- Source
- Data Trails
IC Tray
- Target
- Host
- Duration
- I
- Fading
- L-5
This form scans the host the technomancer is currently residing in and displays a list of the IC it is currently equipped to deploy, up to the number of hits scored on an Opposed Software + Resonance [Level] vs. Host Rating + Sleaze Test.
- Source
- Data Trails
Infusion of [Matrix Attribute]
- Target
- Device
- Duration
- S
- Fading
- L-2
This complex form entry is shorthand for four different complex forms, one for each Matrix attribute. Resonance floods the target device, boosting the specified attribute. The Level of the complex form must equal or exceed the value of the attribute being affected. The attribute is increased by the number of hits scored, up to twice the target’s normal rating (any hits that would increase the at- tribute beyond this maximum are ignored). Each attribute can only be affected by a single Infusion at a time. If an attribute boosted by this complex form is swapped in a Reconfigure action, this complex form ends.
- Source
- Core
Misread Marks
- Target
- IC
- Duration
- P
- Fading
- L-1
A nasty little thing that will manipulate how IC perceives the Matrix, and who exactly is friend or foe. Temporarily tricks a targeted IC into thinking your marks are its intended targets, similar to the way someone might mistakenly attack a magic-user’s illusion. This lasts for for a number of actions (including Simple or Complex, but not Free) equal to the hits scored on a Simple Software + Resonance [Level] Test. If you have multiple marks in the same host, the mark that is attacked is selected randomly.
- Source
- Data Trails
Pulse Storm
- Target
- Persona
- Duration
- I
- Fading
- L-3
You pull signals out of the Resonance and surround the target with them. Make a Software + Resonance [Level] v. Logic + Data Processing test. For each net hit you get, the target’s noise is increased by 1.
- Source
- Core
Puppeteer
- Target
- Device
- Duration
- I
- Fading
- L+1
You push Resonance commands into a target, forcing it to perform a Matrix action. Pick a target and a Matrix action for it to perform. Make a Software + Resonance [Level] v. Willpower + Firewall test with a threshold based on the type of action: 1 for a Free Action, 2 for Simple, and 3 for Complex. If you succeed, the target performs that Matrix action as its next available action.
- Source
- Core
Redundancy
- Target
- Device
- Duration
- S
- Fading
- L-3
This form works with Resonance threads to better allow for secondary and tertiary connections, making the device slightly tougher for a limited amount of time. Redundancy grants additional, temporary boxes to the Matrix Damage Track to one device, giving a number of boxes equal to the hits acquired on a Simple Software + Resonance [Level] Test.
- Source
- Data Trails
Resonance Channel
- Target
- Device
- Duration
- S
- Fading
- L-4
Instead of using Matrix channels, you communicate through a Resonance channel. Make a Simple Software + Resonance [Level] test. For each net hit, reduce the noise due to distance from the target device by 1.
- Source
- Core
Resonance Spike
- Target
- Device
- Duration
- I
- Fading
- L-3
You send a spike of raw destructive Resonance into the target, causing errors and mayhem. Make a Software + Resonance [Level] v. Willpower + Firewall test. Your target takes 1 box of Matrix damage per net hit, with no chance to resist.
- Source
- Core
Resonance Veil
- Target
- Device
- Duration
- S
- Fading
- L-4
This complex form lets you make the target believe something has happened in the Matrix. It’s a convincing illusion if you can succeed in a Software + Resonance [Level] v. Intuition + Data Processing test. Even if the target has reason to believe what it’s seeing is fake, it needs to make a Matrix Perception Test with a threshold equal to your net hits to see through the illusion.
- Source
- Core
Static Bomb
- Target
- Self
- Duration
- I
- Fading
- L-1
Make a Software + Resonance [Level] v. Intuition + Data Processing test against all icons that have spotted you. If there’s more than one, compare your hits to each of theirs separately. Each icon you beat loses you, and you’re no longer spotted by those icons. Any icon that has a mark on you doesn’t lose you, of course.
- Source
- Core
Static Veil
- Target
- Persona
- Duration
- S
- Fading
- L-4
Resonance energy coils around you, hiding you from GOD. Make a Simple Software + Resonance [Level] test with a threshold of 1 if the target is on the public grid and 2 on any other grid. As long as you sustain this complex form and the target doesn’t hop to another grid, the veiled persona’s Overwatch Score doesn’t increase due to time (p. 231). It still increases as a result of the target’s illegal actions, though.
- Source
- Core
Stitches
- Target
- Sprite
- Duration
- P
- Fading
- L-5
You knit the Resonance patterns in a sprite back together. Make a Simple Software + Resonance [Level] test. For each hit, remove 1 box of Matrix damage from the target sprite.
- Source
- Core
Tattletale
- Target
- Persona
- Duration
- P
- Fading
- L-5
The Resonance can be used to mimic the telltale signs of illegal activity in the Matrix — to your target’s sorrow. Make a Simple Software + Resonance [Level] test. For each hit, increase the target’s Overwatch Score by 1. This only works if your target has an Overwatch Score.
- Source
- Core
Transcendent Grid
- Target
- Self
- Duration
- I
- Fading
- L-6
You broaden your connection to the Matrix and connect to all grids at once. You take no penalty for acting across grids (because you’re on all of them), but neither do others targeting you. You also don’t take a penalty from the public grid. Make a Simple Software + Resonance [Level] Test. The effect persists for one minute for every hit you get. When you run out of hits, the complex form ends.
- Source
- Core