Difference between revisions of "SR5:Matrix:Complex Forms"

From Jackpoint
(Append Kill Code forms (non-Stream))
(Merge Kill Code forms into alphabetical listing)
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{{SR5:Rules Navigation}}
 
{{SR5:Rules Navigation}}
 
{{SR5:Matrix Rules Navigation}}
 
{{SR5:Matrix Rules Navigation}}
 +
 +
==Arc Feedback==
 +
;Target:Icon
 +
;Duration:S
 +
;Fading:L-2
 +
 +
Arc Feedback grants the technomancer the ability
 +
to catch some of the energy of a successful attack
 +
against them and send it back toward the attacker.
 +
While a technomancer is sustaining this form,
 +
every time they receive Matrix damage — that is to
 +
say, damage remaining after any and all resistance
 +
rolls — they roll
 +
'''Software + Resonance [Level] v. Willpower + Firewall'''
 +
of the attacker. If the test succeeds,
 +
the damage the technomancer was not able to resist
 +
is reflected back to the attacker at a ratio of 1 point of
 +
damage for every 2 inflicted on the technomancer.
 +
Net hits on the test increase the damage, and the total damage must be resisted by the original attacker.
 +
Damage reflected back on the attacker does not reduce the damage taken by the technomancer.
 +
 +
;Source:Kill Code
 +
 +
==Bootleg Program==
 +
;Target:Device
 +
;Duration:I
 +
;Fading:L-2
 +
 +
Target a device and make an opposed
 +
'''Software + Resonance [Level] vs. Willpower + Firewall''' test.
 +
On a successful test, the technomancer may copy
 +
the effects of one program currently running on the
 +
device for a number of combat turns equal to the
 +
number of net hits.
 +
This complex form may not copy an agent or a
 +
program the technomancer already knows as a Resonance [program] echo (p. 258, SR5). A technomancer
 +
may only benefir from one Bootleg Program at a time;
 +
threading a new Bootleg Program complex form cancels any remaing effects of the previous one.
 +
 +
;Source:Kill Code
  
 
==Cleaner==
 
==Cleaner==
Line 27: Line 67:
 
A stiletto or ice pick as opposed to the typical superheated sledgehammers,
 
A stiletto or ice pick as opposed to the typical superheated sledgehammers,
 
the Resonance energy from this form slides into the cracks and holes in the target’s
 
the Resonance energy from this form slides into the cracks and holes in the target’s
armor and strips it away slightly. Make a  
+
armor and strips it away slightly. Make a
 
'''Software + Resonance [Level] v. Willpower + Firewall'''
 
'''Software + Resonance [Level] v. Willpower + Firewall'''
 
test, doing 1 box of Matrix damage per net hit,
 
test, doing 1 box of Matrix damage per net hit,
Line 42: Line 82:
  
 
This complex form entry is shorthand for four different complex forms,
 
This complex form entry is shorthand for four different complex forms,
one for each Matrix attribute. Make an Opposed  
+
one for each Matrix attribute. Make an Opposed
 
'''Software + Resonance [Level] v. Willpower + Firewall''' test.
 
'''Software + Resonance [Level] v. Willpower + Firewall''' test.
 
If you win, the target’s attribute is reduced by your net hits.
 
If you win, the target’s attribute is reduced by your net hits.
Line 55: Line 95:
  
 
You infuse a file with Resonance long enough to
 
You infuse a file with Resonance long enough to
manipulate its contents. Make a  
+
manipulate its contents. Make a
 
'''Software + Resonance [Level]''' test against the Intuition + Data Processing
 
'''Software + Resonance [Level]''' test against the Intuition + Data Processing
 
of the file’s owner.
 
of the file’s owner.
Line 72: Line 112:
 
they physically have or the host they are current inside
 
they physically have or the host they are current inside
 
of, the technomancer is able to delve into the very deepest questions
 
of, the technomancer is able to delve into the very deepest questions
to find out the true purpose of it. Make an immediate  
+
to find out the true purpose of it. Make an immediate
'''Computer + Intuition [Level]''' Test  
+
'''Computer + Intuition [Level]''' Test
 
with Level / 2 (rounded up) dice added to the pool from the complex form.
 
with Level / 2 (rounded up) dice added to the pool from the complex form.
 
Gamemasters should provide information to the
 
Gamemasters should provide information to the
player based on the number of hits this test generates,  
+
player based on the number of hits this test generates,
 
with truly obscure or long-forgotten bytes of information requiring 6 hits.
 
with truly obscure or long-forgotten bytes of information requiring 6 hits.
  
 
;Source:Data Trails
 
;Source:Data Trails
 +
 +
==Host Emulator==
 +
;Target:Self
 +
;Duration:P
 +
;Fading:L
 +
 +
Sometimes the target needs to believe that
 +
they’re in a regular host doing typical things when
 +
a runner needs that target to be doing anything but
 +
that. And sometimes a little illusion is all you need
 +
to log a target’s keystrokes or get their banking
 +
PINs. Whatever it is, it’s always better to have a host
 +
emulator in your back pocket, just in case.
 +
When threading the Host Emulator complex
 +
form, a technomancer makes a
 +
'''Software + Resonance [Level]''' simple test. They create a host that
 +
looks legitimate, but is not, though the pseudo-host
 +
does appear to have been created through official
 +
channels. This pseudo-host seems functional but
 +
does not store any data and cannot make or run IC.
 +
The technomancer may attempt to make the
 +
pseudo-host appear to be a host that already exists, if they have at least one mark on that host
 +
when this complex form is threaded. Anyone
 +
entering it may realize it’s not a real host by performing a Matrix Perception test, with a threshold
 +
equal to the number of hits rolled when threading
 +
this complex form.
 +
In the event that someone attempts to hack the
 +
host, treat the pseudo-host’s rating as (2 x number
 +
of hits on the threading test). If the hack is successful, the hacker gets marks on the technomancer
 +
and sees through the illusion.This complex form may be dismissed by the
 +
technomancer as a Simple Action.
 +
 +
;Source:Kill Code
  
 
==IC Tray==
 
==IC Tray==
Line 88: Line 161:
 
This form scans the host the technomancer is currently residing in
 
This form scans the host the technomancer is currently residing in
 
and displays a list of the IC it is currently equipped to deploy,
 
and displays a list of the IC it is currently equipped to deploy,
up to the number of hits scored on an Opposed  
+
up to the number of hits scored on an Opposed
 
'''Software + Resonance [Level] vs. Host Rating + Sleaze''' Test.
 
'''Software + Resonance [Level] vs. Host Rating + Sleaze''' Test.
  
Line 111: Line 184:
  
 
;Source:Core
 
;Source:Core
 +
 +
==Mirrored Persona==
 +
;Target:Self
 +
;Duration:I
 +
;Fading:L-2
 +
 +
You can create a proxy persona that looks and
 +
acts identical to you in the Matrix. To differentiate
 +
between the technomancer and the proxy, opponents must succeed on a Matrix Perception test
 +
with a threshold of the number of hits rolled when
 +
threading this form.
 +
If they fail to notice, opponents target the proxy
 +
with a Matrix Action. The player rolls a defense test
 +
as normal. If they succeed, the proxy disappears,
 +
and technomancer character takes no negative effect.
 +
 +
;Source:Kill Code
  
 
==Misread Marks==
 
==Misread Marks==
Line 118: Line 208:
  
 
A nasty little thing that will manipulate how IC perceives the Matrix,
 
A nasty little thing that will manipulate how IC perceives the Matrix,
and who exactly is friend or foe.  
+
and who exactly is friend or foe.
 
Temporarily tricks a targeted IC into thinking your marks are
 
Temporarily tricks a targeted IC into thinking your marks are
 
its intended targets, similar to the way someone might
 
its intended targets, similar to the way someone might
Line 129: Line 219:
  
 
;Source:Data Trails
 
;Source:Data Trails
 +
 +
==Pinch==
 +
;Target:Self
 +
;Duration:S
 +
;Fading:L + 2
 +
 +
When you’re caught in the crossfire, sometimes the only thing to do is burn down everything
 +
around you.
 +
If a technomancer is sustaining this form when
 +
their Matrix condition monitor becomes full or
 +
when they are otherwise forcibly removed from
 +
the Matrix, all icons the technomancer has marks
 +
on and all icons that have marks on the technomancer take Matrix damage equal to the level of
 +
the complex form. This damage may be resisted.
 +
If a technomancer is removed by the fade damage from threading this form, the form fizzles and
 +
returns to the fabric of the Resonance before it can
 +
take effect.
 +
 +
;Source:Kill Code
 +
 +
==Primed Charge==
 +
;Target:Self
 +
;Duration:I
 +
;Fading:L
 +
 +
When a technomancer harnesses the raw power of the Resonance, it can make any obstacle that
 +
gets in their way regret its choices.  Make a
 +
'''Software + Resonance [Level]'''
 +
test. The next Matrix action you perform gains a dice pool
 +
bonus equal to the number of hits on this test.
 +
 +
;Source:Kill Code
  
 
==Pulse Storm==
 
==Pulse Storm==
Line 173: Line 295:
  
 
;Source:Data Trails
 
;Source:Data Trails
 +
 +
==Resonance Bind==
 +
;Target:Persona
 +
;Duration:S
 +
;Fading:L-2
 +
 +
Need to slow the opposition down? Snag
 +
them in a Resonance Bind that hinders all actions
 +
in the Matrix.
 +
Make a
 +
'''Software + Resonance [Level] v. Intuition + Data Processing'''
 +
opposed test. On a successful attack, each net hit reduces the target’s Initiative Score by 2. If you sustain the complex form,
 +
the target loses the same amount from their Initiative Score at the beginning of each combat turn.
 +
A target caught in Resonance Bind may attempt to break free of the binding by making a
 +
Cybercombat + Logic [Attack/Sleaze] v. the complex form’s Level x 2 opposed test. Success only
 +
means that they stop future Initiative Score loss;
 +
they do not regain any points of Initiative Score in
 +
the present Combat Turn.
 +
 +
;Source:Kill Code
 +
 +
==Resonance Cache==
 +
;Target:IC
 +
;Duration:I
 +
;Fading:L-2
 +
 +
The technomancer pushes a single IC into a
 +
stream of Resonance that isolates it, effectively locking it away. Make a
 +
'''Software + Resonance [Level] v.  Host Rating x 2'''
 +
opposed test. On a successful test,
 +
the IC is locked in a Resonance fold for a number of
 +
combat turns equal to the complex form’s level.
 +
 +
;Source:Kill Code
  
 
==Resonance Channel==
 
==Resonance Channel==
Line 180: Line 336:
  
 
Instead of using Matrix channels, you communicate
 
Instead of using Matrix channels, you communicate
through a Resonance channel. Make a Simple  
+
through a Resonance channel. Make a Simple
 
'''Software + Resonance [Level]''' test.
 
'''Software + Resonance [Level]''' test.
 
For each net hit, reduce the noise due to distance from the target device by 1.
 
For each net hit, reduce the noise due to distance from the target device by 1.
Line 192: Line 348:
  
 
You send a spike of raw destructive Resonance into
 
You send a spike of raw destructive Resonance into
the target, causing errors and mayhem. Make a  
+
the target, causing errors and mayhem. Make a
 
'''Software + Resonance [Level] v. Willpower + Firewall''' test.
 
'''Software + Resonance [Level] v. Willpower + Firewall''' test.
 
Your target takes 1 box of Matrix damage per net hit,
 
Your target takes 1 box of Matrix damage per net hit,
Line 206: Line 362:
 
This complex form lets you make the target believe
 
This complex form lets you make the target believe
 
something has happened in the Matrix. It’s a convincing
 
something has happened in the Matrix. It’s a convincing
illusion if you can succeed in a  
+
illusion if you can succeed in a
 
'''Software + Resonance [Level] v. Intuition + Data Processing''' test.
 
'''Software + Resonance [Level] v. Intuition + Data Processing''' test.
 
Even if the target has reason to believe what it’s seeing is fake,
 
Even if the target has reason to believe what it’s seeing is fake,
Line 213: Line 369:
  
 
;Source:Core
 
;Source:Core
 +
 +
==Search History==
 +
;Target:Device
 +
;Duration:I
 +
;Fading:L-2
 +
 +
Target a device and make a
 +
'''Software + Resonance [Level] v. Device Rating x 2'''
 +
opposed test.
 +
On a successful test, the technomancer has a full
 +
record of the device’s Matrix history over a number of days past equal to the number of net hits.
 +
 +
;Source:Kill Code
  
 
==Static Bomb==
 
==Static Bomb==
Line 219: Line 388:
 
;Fading:L-1
 
;Fading:L-1
  
Make a  
+
Make a
 
'''Software + Resonance [Level] v. Intuition + Data Processing''' test
 
'''Software + Resonance [Level] v. Intuition + Data Processing''' test
 
against all icons that have spotted you.
 
against all icons that have spotted you.
Line 254: Line 423:
  
 
;Source:Core
 
;Source:Core
 +
 +
==Weaken Data Bomb==
 +
;Target:File
 +
;Duration:I
 +
;Fading:L-2
 +
 +
Make a
 +
'''Software + Resonance [Level] v. Data Bomb Rating x 2'''
 +
opposed test. On a successful
 +
test, the form lowers the rating of a data bomb by
 +
the number of net hits (to a minimum of 1).
 +
 +
;Source:Kill Code
 +
 +
==Weaken Encryption==
 +
;Target:File
 +
;Duration:I
 +
;Fading:L-3
 +
 +
Make a
 +
'''Software v. Resonance [Level] v. Protection Rating x 2'''
 +
opposed test. On a successful
 +
test, the form lowers the rating of the file’s protection (see Edit File, p. 249, SR5) by the number of
 +
net hits (to a minimum of 1).
 +
 +
;Source:Kill Code
  
 
==Tattletale==
 
==Tattletale==
Line 274: Line 469:
  
 
You broaden your connection to the Matrix and
 
You broaden your connection to the Matrix and
connect to all grids at once.  
+
connect to all grids at once.
 
You take no penalty for acting across grids (because you’re on all of them),
 
You take no penalty for acting across grids (because you’re on all of them),
 
but neither do others targeting you.
 
but neither do others targeting you.
Line 283: Line 478:
  
 
;Source:Core
 
;Source:Core
 
==Arc Feedback==
 
;Target:Icon
 
;Duration:S
 
;Fading:L-2
 
 
Arc Feedback grants the technomancer the ability
 
to catch some of the energy of a successful attack
 
against them and send it back toward the attacker.
 
While a technomancer is sustaining this form,
 
every time they receive Matrix damage — that is to
 
say, damage remaining after any and all resistance
 
rolls — they roll
 
'''Software + Resonance [Level] v. Willpower + Firewall'''
 
of the attacker. If the test succeeds,
 
the damage the technomancer was not able to resist
 
is reflected back to the attacker at a ratio of 1 point of
 
damage for every 2 inflicted on the technomancer.
 
Net hits on the test increase the damage, and the total damage must be resisted by the original attacker.
 
Damage reflected back on the attacker does not reduce the damage taken by the technomancer.
 
 
;Source:Kill Code
 
 
==Bootleg Program==
 
;Target:Device
 
;Duration:I
 
;Fading:L-2
 
 
Target a device and make an opposed
 
'''Software + Resonance [Level] vs. Willpower + Firewall''' test.
 
On a successful test, the technomancer may copy
 
the effects of one program currently running on the
 
device for a number of combat turns equal to the
 
number of net hits.
 
This complex form may not copy an agent or a
 
program the technomancer already knows as a Resonance [program] echo (p. 258, SR5). A technomancer
 
may only benefir from one Bootleg Program at a time;
 
threading a new Bootleg Program complex form cancels any remaing effects of the previous one.
 
 
;Source:Kill Code
 
 
==Host Emulator==
 
;Target:Self
 
;Duration:P
 
;Fading:L
 
 
Sometimes the target needs to believe that
 
they’re in a regular host doing typical things when
 
a runner needs that target to be doing anything but
 
that. And sometimes a little illusion is all you need
 
to log a target’s keystrokes or get their banking
 
PINs. Whatever it is, it’s always better to have a host
 
emulator in your back pocket, just in case.
 
When threading the Host Emulator complex
 
form, a technomancer makes a
 
'''Software + Resonance [Level]''' simple test. They create a host that
 
looks legitimate, but is not, though the pseudo-host
 
does appear to have been created through official
 
channels. This pseudo-host seems functional but
 
does not store any data and cannot make or run IC.
 
The technomancer may attempt to make the
 
pseudo-host appear to be a host that already exists, if they have at least one mark on that host
 
when this complex form is threaded. Anyone
 
entering it may realize it’s not a real host by performing a Matrix Perception test, with a threshold
 
equal to the number of hits rolled when threading
 
this complex form.
 
In the event that someone attempts to hack the
 
host, treat the pseudo-host’s rating as (2 x number
 
of hits on the threading test). If the hack is successful, the hacker gets marks on the technomancer
 
and sees through the illusion.This complex form may be dismissed by the
 
technomancer as a Simple Action.
 
 
;Source:Kill Code
 
 
==Mirrored Persona==
 
;Target:Self
 
;Duration:I
 
;Fading:L-2
 
 
You can create a proxy persona that looks and
 
acts identical to you in the Matrix. To differentiate
 
between the technomancer and the proxy, opponents must succeed on a Matrix Perception test
 
with a threshold of the number of hits rolled when
 
threading this form.
 
If they fail to notice, opponents target the proxy
 
with a Matrix Action. The player rolls a defense test
 
as normal. If they succeed, the proxy disappears,
 
and technomancer character takes no negative effect.
 
 
;Source:Kill Code
 
 
==Pinch==
 
;Target:Self
 
;Duration:S
 
;Fading:L + 2
 
 
When you’re caught in the crossfire, sometimes the only thing to do is burn down everything
 
around you.
 
If a technomancer is sustaining this form when
 
their Matrix condition monitor becomes full or
 
when they are otherwise forcibly removed from
 
the Matrix, all icons the technomancer has marks
 
on and all icons that have marks on the technomancer take Matrix damage equal to the level of
 
the complex form. This damage may be resisted.
 
If a technomancer is removed by the fade damage from threading this form, the form fizzles and
 
returns to the fabric of the Resonance before it can
 
take effect.
 
 
;Source:Kill Code
 
 
==Primed Charge==
 
;Target:Self
 
;Duration:I
 
;Fading:L
 
 
When a technomancer harnesses the raw power of the Resonance, it can make any obstacle that
 
gets in their way regret its choices.  Make a
 
'''Software + Resonance [Level]'''
 
test. The next Matrix action you perform gains a dice pool
 
bonus equal to the number of hits on this test.
 
 
;Source:Kill Code
 
 
==Resonance Bind==
 
;Target:Persona
 
;Duration:S
 
;Fading:L-2
 
 
Need to slow the opposition down? Snag
 
them in a Resonance Bind that hinders all actions
 
in the Matrix.
 
Make a
 
'''Software + Resonance [Level] v. Intuition + Data Processing'''
 
opposed test. On a successful attack, each net hit reduces the target’s Initiative Score by 2. If you sustain the complex form,
 
the target loses the same amount from their Initiative Score at the beginning of each combat turn.
 
A target caught in Resonance Bind may attempt to break free of the binding by making a
 
Cybercombat + Logic [Attack/Sleaze] v. the complex form’s Level x 2 opposed test. Success only
 
means that they stop future Initiative Score loss;
 
they do not regain any points of Initiative Score in
 
the present Combat Turn.
 
 
;Source:Kill Code
 
 
==Resonance Cache==
 
;Target:IC
 
;Duration:I
 
;Fading:L-2
 
 
The technomancer pushes a single IC into a
 
stream of Resonance that isolates it, effectively locking it away. Make a
 
'''Software + Resonance [Level] v.  Host Rating x 2'''
 
opposed test. On a successful test,
 
the IC is locked in a Resonance fold for a number of
 
combat turns equal to the complex form’s level.
 
 
;Source:Kill Code
 
 
==Search History==
 
;Target:Device
 
;Duration:I
 
;Fading:L-2
 
 
Target a device and make a
 
'''Software + Resonance [Level] v. Device Rating x 2'''
 
opposed test.
 
On a successful test, the technomancer has a full
 
record of the device’s Matrix history over a number of days past equal to the number of net hits.
 
 
;Source:Kill Code
 
 
==Weaken Data Bomb==
 
;Target:File
 
;Duration:I
 
;Fading:L-2
 
 
Make a
 
'''Software + Resonance [Level] v. Data Bomb Rating x 2'''
 
opposed test. On a successful
 
test, the form lowers the rating of a data bomb by
 
the number of net hits (to a minimum of 1).
 
 
;Source:Kill Code
 
 
==Weaken Encryption==
 
;Target:File
 
;Duration:I
 
;Fading:L-3
 
 
Make a
 
'''Software v. Resonance [Level] v. Protection Rating x 2'''
 
opposed test. On a successful
 
test, the form lowers the rating of the file’s protection (see Edit File, p. 249, SR5) by the number of
 
net hits (to a minimum of 1).
 
 
;Source:Kill Code
 

Revision as of 13:32, 21 July 2020

5th Edition Rules
Basics // Combat // Magic // Matrix // Driving // Character Creation
Basics Skills/Attributes Actions Jargon Cyberdecks Programs How To Complex Forms Echoes Sprites Sprite Powers IC

Arc Feedback

Target
Icon
Duration
S
Fading
L-2

Arc Feedback grants the technomancer the ability to catch some of the energy of a successful attack against them and send it back toward the attacker. While a technomancer is sustaining this form, every time they receive Matrix damage — that is to say, damage remaining after any and all resistance rolls — they roll Software + Resonance [Level] v. Willpower + Firewall of the attacker. If the test succeeds, the damage the technomancer was not able to resist is reflected back to the attacker at a ratio of 1 point of damage for every 2 inflicted on the technomancer. Net hits on the test increase the damage, and the total damage must be resisted by the original attacker. Damage reflected back on the attacker does not reduce the damage taken by the technomancer.

Source
Kill Code

Bootleg Program

Target
Device
Duration
I
Fading
L-2

Target a device and make an opposed Software + Resonance [Level] vs. Willpower + Firewall test. On a successful test, the technomancer may copy the effects of one program currently running on the device for a number of combat turns equal to the number of net hits. This complex form may not copy an agent or a program the technomancer already knows as a Resonance [program] echo (p. 258, SR5). A technomancer may only benefir from one Bootleg Program at a time; threading a new Bootleg Program complex form cancels any remaing effects of the previous one.

Source
Kill Code

Cleaner

Target
Persona
Duration
S
Fading
L-2

Illegal actions leave traces in the Matrix, but the Resonance can erase a few of them. Make a Simple Software + Resonance [Level] test. For each hit, reduce the target’s Overwatch Score by 1.

Source
Core

Coriolis

Target
Persona
Duration
E (5, 24 hours)
Source
Chrome Flesh

Derezz

Target
Persona
Duration
I
Fading
L-1

A stiletto or ice pick as opposed to the typical superheated sledgehammers, the Resonance energy from this form slides into the cracks and holes in the target’s armor and strips it away slightly. Make a Software + Resonance [Level] v. Willpower + Firewall test, doing 1 box of Matrix damage per net hit, and dropping the target’s Firewall attribute by 1 until the device has rebooted. Additional successful Derezz attacks do not stack the Firewall adjustment, even if they are from two separate technomancers.

Source
Data Trails

Diffusion of [Matrix Attribute]

Target
Device
Duration
S
Fading
L-2

This complex form entry is shorthand for four different complex forms, one for each Matrix attribute. Make an Opposed Software + Resonance [Level] v. Willpower + Firewall test. If you win, the target’s attribute is reduced by your net hits. You can’t reduce an attribute to less than 1.

Source
Core

Editor

Target
File
Duration
P
Fading
L-1

You infuse a file with Resonance long enough to manipulate its contents. Make a Software + Resonance [Level] test against the Intuition + Data Processing of the file’s owner. You can make the same amount of changes to the file that you would be able to make with your net hits in Edit File actions.

Source
Core

FAQ

Target
Device
Duration
P
Fading
L-3

Scanning the very darkest depths of the Matrix to find out exactly what has been going on with the device they physically have or the host they are current inside of, the technomancer is able to delve into the very deepest questions to find out the true purpose of it. Make an immediate Computer + Intuition [Level] Test with Level / 2 (rounded up) dice added to the pool from the complex form. Gamemasters should provide information to the player based on the number of hits this test generates, with truly obscure or long-forgotten bytes of information requiring 6 hits.

Source
Data Trails

Host Emulator

Target
Self
Duration
P
Fading
L

Sometimes the target needs to believe that they’re in a regular host doing typical things when a runner needs that target to be doing anything but that. And sometimes a little illusion is all you need to log a target’s keystrokes or get their banking PINs. Whatever it is, it’s always better to have a host emulator in your back pocket, just in case. When threading the Host Emulator complex form, a technomancer makes a Software + Resonance [Level] simple test. They create a host that looks legitimate, but is not, though the pseudo-host does appear to have been created through official channels. This pseudo-host seems functional but does not store any data and cannot make or run IC. The technomancer may attempt to make the pseudo-host appear to be a host that already exists, if they have at least one mark on that host when this complex form is threaded. Anyone entering it may realize it’s not a real host by performing a Matrix Perception test, with a threshold equal to the number of hits rolled when threading this complex form. In the event that someone attempts to hack the host, treat the pseudo-host’s rating as (2 x number of hits on the threading test). If the hack is successful, the hacker gets marks on the technomancer and sees through the illusion.This complex form may be dismissed by the technomancer as a Simple Action.

Source
Kill Code

IC Tray

Target
Host
Duration
I
Fading
L-5

This form scans the host the technomancer is currently residing in and displays a list of the IC it is currently equipped to deploy, up to the number of hits scored on an Opposed Software + Resonance [Level] vs. Host Rating + Sleaze Test.

Source
Data Trails

Infusion of [Matrix Attribute]

Target
Device
Duration
S
Fading
L-2

This complex form entry is shorthand for four different complex forms, one for each Matrix attribute. Resonance floods the target device, boosting the specified attribute. The Level of the complex form must equal or exceed the value of the attribute being affected. The attribute is increased by the number of hits scored, up to twice the target’s normal rating (any hits that would increase the at- tribute beyond this maximum are ignored). Each attribute can only be affected by a single Infusion at a time. If an attribute boosted by this complex form is swapped in a Reconfigure action, this complex form ends.

Source
Core

Mirrored Persona

Target
Self
Duration
I
Fading
L-2

You can create a proxy persona that looks and acts identical to you in the Matrix. To differentiate between the technomancer and the proxy, opponents must succeed on a Matrix Perception test with a threshold of the number of hits rolled when threading this form. If they fail to notice, opponents target the proxy with a Matrix Action. The player rolls a defense test as normal. If they succeed, the proxy disappears, and technomancer character takes no negative effect.

Source
Kill Code

Misread Marks

Target
IC
Duration
P
Fading
L-1

A nasty little thing that will manipulate how IC perceives the Matrix, and who exactly is friend or foe. Temporarily tricks a targeted IC into thinking your marks are its intended targets, similar to the way someone might mistakenly attack a magic-user’s illusion. This lasts for for a number of actions (including Simple or Complex, but not Free) equal to the hits scored on a Simple Software + Resonance [Level] Test. If you have multiple marks in the same host, the mark that is attacked is selected randomly.

Source
Data Trails

Pinch

Target
Self
Duration
S
Fading
L + 2

When you’re caught in the crossfire, sometimes the only thing to do is burn down everything around you. If a technomancer is sustaining this form when their Matrix condition monitor becomes full or when they are otherwise forcibly removed from the Matrix, all icons the technomancer has marks on and all icons that have marks on the technomancer take Matrix damage equal to the level of the complex form. This damage may be resisted. If a technomancer is removed by the fade damage from threading this form, the form fizzles and returns to the fabric of the Resonance before it can take effect.

Source
Kill Code

Primed Charge

Target
Self
Duration
I
Fading
L

When a technomancer harnesses the raw power of the Resonance, it can make any obstacle that gets in their way regret its choices. Make a Software + Resonance [Level] test. The next Matrix action you perform gains a dice pool bonus equal to the number of hits on this test.

Source
Kill Code

Pulse Storm

Target
Persona
Duration
I
Fading
L-3

You pull signals out of the Resonance and surround the target with them. Make a Software + Resonance [Level] v. Logic + Data Processing test. For each net hit you get, the target’s noise is increased by 1.

Source
Core

Puppeteer

Target
Device
Duration
I
Fading
L+1

You push Resonance commands into a target, forcing it to perform a Matrix action. Pick a target and a Matrix action for it to perform. Make a Software + Resonance [Level] v. Willpower + Firewall test with a threshold based on the type of action: 1 for a Free Action, 2 for Simple, and 3 for Complex. If you succeed, the target performs that Matrix action as its next available action.

Source
Core

Redundancy

Target
Device
Duration
S
Fading
L-3

This form works with Resonance threads to better allow for secondary and tertiary connections, making the device slightly tougher for a limited amount of time. Redundancy grants additional, temporary boxes to the Matrix Damage Track to one device, giving a number of boxes equal to the hits acquired on a Simple Software + Resonance [Level] Test.

Source
Data Trails

Resonance Bind

Target
Persona
Duration
S
Fading
L-2

Need to slow the opposition down? Snag them in a Resonance Bind that hinders all actions in the Matrix. Make a Software + Resonance [Level] v. Intuition + Data Processing opposed test. On a successful attack, each net hit reduces the target’s Initiative Score by 2. If you sustain the complex form, the target loses the same amount from their Initiative Score at the beginning of each combat turn. A target caught in Resonance Bind may attempt to break free of the binding by making a Cybercombat + Logic [Attack/Sleaze] v. the complex form’s Level x 2 opposed test. Success only means that they stop future Initiative Score loss; they do not regain any points of Initiative Score in the present Combat Turn.

Source
Kill Code

Resonance Cache

Target
IC
Duration
I
Fading
L-2

The technomancer pushes a single IC into a stream of Resonance that isolates it, effectively locking it away. Make a Software + Resonance [Level] v. Host Rating x 2 opposed test. On a successful test, the IC is locked in a Resonance fold for a number of combat turns equal to the complex form’s level.

Source
Kill Code

Resonance Channel

Target
Device
Duration
S
Fading
L-4

Instead of using Matrix channels, you communicate through a Resonance channel. Make a Simple Software + Resonance [Level] test. For each net hit, reduce the noise due to distance from the target device by 1.

Source
Core

Resonance Spike

Target
Device
Duration
I
Fading
L-3

You send a spike of raw destructive Resonance into the target, causing errors and mayhem. Make a Software + Resonance [Level] v. Willpower + Firewall test. Your target takes 1 box of Matrix damage per net hit, with no chance to resist.

Source
Core

Resonance Veil

Target
Device
Duration
S
Fading
L-4

This complex form lets you make the target believe something has happened in the Matrix. It’s a convincing illusion if you can succeed in a Software + Resonance [Level] v. Intuition + Data Processing test. Even if the target has reason to believe what it’s seeing is fake, it needs to make a Matrix Perception Test with a threshold equal to your net hits to see through the illusion.

Source
Core

Search History

Target
Device
Duration
I
Fading
L-2

Target a device and make a Software + Resonance [Level] v. Device Rating x 2 opposed test. On a successful test, the technomancer has a full record of the device’s Matrix history over a number of days past equal to the number of net hits.

Source
Kill Code

Static Bomb

Target
Self
Duration
I
Fading
L-1

Make a Software + Resonance [Level] v. Intuition + Data Processing test against all icons that have spotted you. If there’s more than one, compare your hits to each of theirs separately. Each icon you beat loses you, and you’re no longer spotted by those icons. Any icon that has a mark on you doesn’t lose you, of course.

Source
Core

Static Veil

Target
Persona
Duration
S
Fading
L-4

Resonance energy coils around you, hiding you from GOD. Make a Simple Software + Resonance [Level] test with a threshold of 1 if the target is on the public grid and 2 on any other grid. As long as you sustain this complex form and the target doesn’t hop to another grid, the veiled persona’s Overwatch Score doesn’t increase due to time (p. 231). It still increases as a result of the target’s illegal actions, though.

Source
Core

Stitches

Target
Sprite
Duration
P
Fading
L-5

You knit the Resonance patterns in a sprite back together. Make a Simple Software + Resonance [Level] test. For each hit, remove 1 box of Matrix damage from the target sprite.

Source
Core

Weaken Data Bomb

Target
File
Duration
I
Fading
L-2

Make a Software + Resonance [Level] v. Data Bomb Rating x 2 opposed test. On a successful test, the form lowers the rating of a data bomb by the number of net hits (to a minimum of 1).

Source
Kill Code

Weaken Encryption

Target
File
Duration
I
Fading
L-3

Make a Software v. Resonance [Level] v. Protection Rating x 2 opposed test. On a successful test, the form lowers the rating of the file’s protection (see Edit File, p. 249, SR5) by the number of net hits (to a minimum of 1).

Source
Kill Code

Tattletale

Target
Persona
Duration
P
Fading
L-5

The Resonance can be used to mimic the telltale signs of illegal activity in the Matrix — to your target’s sorrow. Make a Simple Software + Resonance [Level] test. For each hit, increase the target’s Overwatch Score by 1. This only works if your target has an Overwatch Score.

Source
Core

Transcendent Grid

Target
Self
Duration
I
Fading
L-6

You broaden your connection to the Matrix and connect to all grids at once. You take no penalty for acting across grids (because you’re on all of them), but neither do others targeting you. You also don’t take a penalty from the public grid. Make a Simple Software + Resonance [Level] Test. The effect persists for one minute for every hit you get. When you run out of hits, the complex form ends.

Source
Core